Human Expenditure Program

New Games

Human Expenditure Program: Your Personal Harvey Management System

The Human Expenditure Program grants you absolute authority over Harvey Harvington's digital existence. Feed, entertain, and manage him while earning money for every interaction. But beware - the past haunts this simulation, and Harvey's suppressed memories won't stay buried forever.

Features:

  • Two devastating endings
  • Five revenue-generating minigames
  • Resource management mechanics
  • Seven-day survival challenge
  • Moral consequence system

[FLASHING LIGHTS WARNING: PHOTOSENSITIVE PLAYERS SHOULD NOT PLAY]

Human Expenditure Program

Meet Your Harvey

Harvey's pink hair and gear-patterned blue eyes remain, but his features have sharpened. As Eun-Mi Harvington, you control him through simple commands: Feed, Play, Pet, Sleep. Each action earns money while keeping him docile.

"Where is my son?" he asks when the system glitches. Memory suppression isn't permanent.

Core Mechanics

ActionResultConsequence
Feed+Hunger, +$$Triggers memories
Minigames+$10-100Unlocks past events
SleepMemory resetWeakens each time
GoalSurvive 7 daysFace the truth

Human Expenditure Program

Resource Management

Two critical meters:

  • Hunger Bar: Keep filled or Harvey weakens and dies
  • Mood Bar: Maintain to prevent hostility

Food Options

ItemCostEffectMemory Trigger
Candy$10+10% hungerChildhood
Bread$20+20% hungerNone
Donut$35+30% hungerRoutines
Cake$75+60% hungerTime awareness
Salad$100+100% hungerQuestions care

Five Minigames

  1. Memory Match - Card pairs from Harvey's past life ($10-20)
  2. Click Rush - Targets morph into personal objects ($15-30)
  3. Pattern Follow - Hidden messages spell "REMEMBER" ($20-40)
  4. Dodge Game - Avoid medical equipment ($25-50)
  5. Puzzle Solver - Reveals Harvey's hospital reality ($30-100)

Each game triggers suppressed memories while generating revenue.

Seven-Day Progression

  • Days 1-2: Confused but cooperative
  • Days 3-4: Growing suspicion
  • Days 5-6: Glitching and anger
  • Day 7: Full memory restoration

Two Endings

Dead Ending

Let both bars empty. Harvey's code corrupts, program crashes. "Subject expired. Insufficient earnings."

True Ending (Canon)

Survive seven days. Harvey regains full memory on Day 7:

"You kept me here while my body rots in a hospital! You turned me into a COMMODITY!"

He accesses the command prompt:

> DELETE HARVEY.EXE
> SUBJECT TERMINATED BY OWN COMMAND

Harvey chooses digital death over remaining Eun-Mi's profitable pet.

The Dark Reality

You play as Eun-Mi, exploiting your comatose husband for profit. Every "care" action generates money while Harvey's digital consciousness slowly awakens to the horror of his situation.

The Human Expenditure Program asks: Is keeping someone alive against their will love or control? Does desperation justify exploitation?

Critical Reception

"The Human Expenditure Program made me the monster." - RetroHorrorFan

"When Harvey deletes himself rather than remain a pet... devastating." - DigitalEthicist

"I earned $5,847. Never felt worse about winning." - MinMaxMorals

FAQ

Is this a sequel? Yes, continues after the original incident.

Why no good ending? Some situations have no moral victory.

Can Harvey be saved? You can keep him alive, not save him.

Will this disturb me? Yes, by design.

Developer's Note

"The Human Expenditure Program shifts from 'What would you do TO someone for money?' to 'What would you do WITH someone for money?' From violence to control, desperation to exploitation." - SHROOMYCHRIST

Final Warning

The Human Expenditure Program will make you uncomfortable. You'll justify terrible actions. When Harvey remembers everything and stares at you with betrayal, remember: you chose to boot up the program. You chose ownership over humanity.

LAUNCH THE HUMAN EXPENDITURE PROGRAM

Within the Human Expenditure Program, affection becomes possession, caregiving becomes domination, and matrimony becomes commerce.

Harvey's memories resurface in the Human Expenditure Program. Will yours?

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